Dominion is an objective-based, team game mode for Halo 4. The objective is to capture, defend, and control the different bases on the map. As a team holds the base, they accumulate points. The longer a team holds a base, the more upgrades (automatic turrets, vehicles, shields, etc.) that they are able to build to help defend that base.
It was my charge to make sure that the player could easily and intuitively monitor the progress of the match as well as the events that were occurring within it. It goes without saying, but all of this needed to be communicated discreetly so that the information could be accessed and digested by the player while in a gun battle and/or while driving/flying a vehicle.